3-D Art Projects: CHARACTERS

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Teletubbies R Evil - Version 3.

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The Evil Telletubbies are the tank characters in my Puppet Show Land Massacre game concept. Strong--but slow, and because of their mit like hands, limited in the types of weapons they can wield.
The texture is a single 512x512 defuse map and second 128x128 map for the prop axe

me

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Self portrait, just me.
No Laser rifle, broad sword or cod piece.

Retro Iron Man

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I made a version of Iron Man last year, one of my first characters. I was going for a retro Jack Kirby feel, but it ended up looking like a disco Bender The Robot.

I found better source material and gave it another shot. The blocky design also made this a good texturing exercise.

Harvey Birdman

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Another character exersize. I chose Harvey because I wanted distinctive silhouette and simple colors for the texture map.

 

Evil Robotic Muppet

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Robotic muppet with a Kalashnikov is a sniper class character in my Puppet Show Land Massacre game concept. With fully articulated hands and fingers, they can use more complicated weapons. However, they have limited mobility... no legs.

thats Mr Potato head to you...

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Ok- not really exciting, it fact- this looks a lot like the first project i ever created in maya. Mr. Potato Head is an exersize in extremely low poly modeling. The idea, keep the mesh under 500 triangles with a single texture map of 128x128 pixels, and actually have it look like something recognizable.

 

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